I was always fascinated by super-high-poly 3D models, turbosmoothed to infinity! It seems to me that they seem more realistic, and they break that barrier of "game-like feel" and breathe life into the designs. That I found me some free time, and messed around with a concept that came to my mind after watching several trailers of nowadays games such as:
Tom Clancy's Ghost Recon: Future Soldier
Call of Duty: Black Ops II
and to some extend Battlefield 4
In the games mentioned and in several other movies, as well as with the recent news, the key element is... drones!
Those autonomous systems tend to monopolize the support role of the soldiers in the modern era battlefield. Providing cutting edge tracking and fighting systems on a tireless platform, along with remote control & analysis.
In the design I made, the drone is supposedly developed by the Russian federation, and assigned to Spetznaz forces, providing silent support with its various instruments such as:
Tracking systems: Infrared cameras, thermal cameras, directional radar array, metal detectors, spotlights, motion sensors
Weapon systems: Quad 50 caliber heavy machine guns, 8x Guided missiles (both AA and AG), smoke grenades
Support systems: Medical equipment, power generator, food & ammo storage, general storage